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These cookies ensure basic functionalities and security features of the website, anonymously. There is chart in each species page that shows which Trophy Rating values are needed to achieve different Scores.Necessary cookies are absolutely essential for the website to function properly. The higher this value, the higher the Score will be. The Score of an animal is the Final Rating and it is a combination of all three Bonuses and Trophy Rating. IMPORTANT: The Trophy Rating gives you the other 500 Score needed to get the Maximum Score. The values for Trophy Rating are still being studied so they are subject to change. The Trophy Rating is a value given to the size/weight of the trophy thus, a larger trophy gives you a higher rating. Trophy Type is an specific characteristic of the Species (Weight, Skull Size, Antlers, Horns, Tusks) on which the Trophy Rating (TR) will be based on. Every difficulty has a range of Trophy Rating values. The Minimum Difficulty for all Species is 1 - Trivial and the Maximum Difficulty can vary depending on the species. This mean that at higher Difficulty level, the animal will pose a bigger challenge to hunt and will require more skill to call and stalk. The Difficulty reflects how "big" the animal is in terms of Trophy Rating and how aware the animal is of its environment. IMPORTANT: Having 100% in all three Bonuses gives you a Base Score of 500. There is chart in each Species page to indicate which weapon(s) is/are recommended. Usually due to the use of a bigger caliber than the recommended for the species, or using multiple shots to down the animal. Reflects the Animal Integrity after being shot with a certain weapon class. The animal dies after a long period of time from bleeding out, usually due to poor shot placement. There are 3 Bonuses that apply to an Animal Harvest:īased on the time the animal takes to die after being shot.
